OA for a pseudo-historical Chinese setting

A place where the monk class won't feel like an oddball. Kara-Tur can be discussed in the FR sub-forum. Rokugan, Mahasarpa and other Asian-themed worlds can be discussed here.
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rabindranath72
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OA for a pseudo-historical Chinese setting

Post by rabindranath72 » Wed May 11, 2011 3:03 pm

In the last years I have fallen in love with the films of director Ymou Zhang (Hero, House of Flying Daggers, Curse of the Golden Flower) and similar. I think the setting is wonderful, and has a strong potential for campaigns.
However, it seems that d20 OA (as well as the 1e version) is more biased towards Japanese culture. While some elements are recognizably Chinese, others are not. There is an interesting list in the book which shows the names of the classes in Chinese, but other than that, nothing.

Has anyone ever run such a campaign? Or do you know of some sourcebooks/supplements which deal with it? Or which give some information about the parts in d20 OA which are genuinely Chinese?
I have Jade and Steel by Avalanche Press, but it's not very detailed.

Thanks,
Antonio

MODERATOR NOTE (by Big Mac): This is about Oriental Adventures, rather than Kara-Tur, so I'm moving the thread.

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Re: OA for a pseudo-historical Chinese setting

Post by Big Mac » Thu Oct 13, 2011 1:26 am

Legends and Lore (a core 2e sourcebook) has a chapter on Chinese Mythology. You can download the book from the WotC website as an RTF file.

I've got to say that I really like the idea of the Celestial Bureaucracy as a religion.
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Re: OA for a pseudo-historical Chinese setting

Post by BlackBat242 » Thu Oct 13, 2011 8:59 am

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Re: OA for a pseudo-historical Chinese setting

Post by Havard » Thu Oct 13, 2011 10:27 am

Sounds like a great campaign idea.

Although Rokugan is primarly based on Japan, there are some Chinese elements thrown into L5R so maybe that game line can be raided for ideas? GURPS China would also be a place to get overview if not actual rules.



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Re: OA for a pseudo-historical Chinese setting

Post by rabindranath72 » Sun Oct 30, 2011 7:44 pm

Havard wrote:Sounds like a great campaign idea.

Although Rokugan is primarly based on Japan, there are some Chinese elements thrown into L5R so maybe that game line can be raided for ideas? GURPS China would also be a place to get overview if not actual rules.



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Qin: the Warring States addresses exactly they period I was looking for, but the game system is notably different from D&D, and its mechanics are strictly woven into the setting, so decoupling the two is not easy. I will have to look further into this.

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