Blackmoor for D&D 5th Edition

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Havard
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Blackmoor for D&D 5th Edition

Post by Havard » Sun Nov 04, 2018 5:37 pm

Has anyone tried to convert Blackmoor to 5E?

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Re: Blackmoor for D&D 5th Edition

Post by RobJN » Sun Nov 04, 2018 6:52 pm

Been too busy with crossing things over to Alternity these past few years. The closest I've gotten to taking the Fifth with Blackmoor has been cooking up the Half-Sidhe, and subsequent Soulbound Construct and its Shrike and Siren sub-races. And of course, then there are the dragonstones.

So there's some bits to chew on, if you like your Blackmoor on the Thorn-flavored side....
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Re: Blackmoor for D&D 5th Edition

Post by Zeromaru X » Thu Dec 20, 2018 11:27 am

Well, since 5e has the same basic races than 4e, for me was easy to convert characters (just find the classes my players felt were similar to the ones they were playing).

For classes, we used the Eldritch Knight for a converted Arcane Warrior (though I feel a blasinger may also fit), and while no player of mine tried it, I feel the wokan can be converted reflavoring a druid of the land.

We didn't used the other exclusive classes, so I have no idea of how to convert them.

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Re: Blackmoor for D&D 5th Edition

Post by Havard » Tue Jan 01, 2019 12:18 pm

I like the ideas so far.

I wonder if creating new paths for monks will be worth it? Also maybe some of the PrCs from 3e could be turned into paths or backgrounds.

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Re: Blackmoor for D&D 5th Edition

Post by finarvyn » Tue Jan 01, 2019 7:27 pm

My quick thought would be that unless there was some really unusual race or class in Blackmoor there isn't much to convert there. Standard PH should work since much of Blackmoor was so similar to the traditional D&D races and classes. If anything, I would guess that historical Blackmoor campaigns would actually limit player options rather than add to them. (Did Dave have bards in his game? Barbarians? And so on.)

I think that the place where real work would be done would be in terms of monsters and maybe NPCs. Are there any special monsters not found in regular D&D? What level (and maybe what class or classes) best represent the main NPCs from the game? Does Marfeldt the Barbarian convert to a 5E barbarian, or would he stat out to a fighter? A person really "in the know" about Blackmoor would have to make some decisions about how to best convert the campaign, and I would hope that the decision wouldn't be to just add in the kitchen sink from 5E just because it's in the PH.

I guess that's part of what always bothered me about 3E and 4E Blackmoor, that they didn't really feel like the FFC to me but felt like 3E or 4E with the name Blackmoor bolted on. :(
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Re: Blackmoor for D&D 5th Edition

Post by shesheyan » Tue Jan 01, 2019 7:36 pm

I used the Blackmoor 3e campaign material and DA Temple of the Frog to run a 5e mini-campaign. I did limit class selection and races to respect the setting. My players understood why. Not sure I understand what you mean by converting. Do you mean restating all the NPCs and unusual monsters in the books to 5e system? I did not do that.

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Re: Blackmoor for D&D 5th Edition

Post by Havard » Tue Jan 01, 2019 7:55 pm

shesheyan wrote:
Tue Jan 01, 2019 7:36 pm
Do you mean restating all the NPCs and unusual monsters in the books to 5e system? I did not do that.
Not so much the NPCs, but monsters, pc options etc yes

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