(Well here is an old thread. 3 years old since I sort of jumped full force into Castles and Crusades. But hey! Using the power of thread necromancy, it's time we get back into C&C with new races! and conversions! This one is sort of my own race, but inspired by other cats. The Tigran)
Tigrans ran the gamut from golden brown to black fur. A race of cat people who are at home amongst the deserts and plains to the jungle, there are very few difference sin tigrans as a whole but by the individual tribes who wore against each other.
Warlike, aggressive to neighbors, and never letting an insult slide. The tigran race are a newcomer to the racial tables. They do not pose a significant threat due to their lack of solidarity with each other, but as their population booms other races might begin to worry if they will have another half-orc crises on hand.
Tigrans are bipedal cat people whose coat color ranges from spotted yellow and black to wheat gold to pure black. They are excellent climbers who employ their claws to help them keep a handhold on trees. Both claws and teeth are a dangerous combination that they use in combat along with forged weapons. They stand around the height of humans with different types varying in heights. A spotted Tigran might hover around the shortest of humans while a great golden tigran with a thick mane might be the size of a half-orc.
Tigrans are convinced of their superior lineage with cats and are quite proud of their accomplishments at establishing the tribes. This is off putting to non-tigrans who'd wish the cat people would be silent partners about this. They are viscous having an original hunting mind set and are not use to giving quarter to foes. As their contact with other humanoids grows this might change their behavior, but they often chafe under the eyes of a superior who tries to curtail their violent ways.
Tigrans live for battle and to prove their honor. Tribal life can be seen by an outsider as a constantly tense state as stronger, older cats, try to maintain dominance while younger tigrans seek to dethrone or slay their elders as a sign of growing respect. This puts them at odds with humans who see this as barbarism. Humans put up with this when needing to cross the dangerous environments like the Darkhand Desert or the scrublands. Tigrans get along with half-orcs well, seeing them as like minded in battle and never having the same sort of fighting animosity with orcs, yet. Tigrans do not respect Halflings or Gnomes, seeing them at best as weaklings and at worst prey. Other races they tend to be off putting, but no major incident has occurred.
Their homelands tend to range between scrub growing veldts where the original tigran lords founded the first tribe lands. Into the desert where cats worship the Great Mother, Bast, and battle cobra naga. To the jungles where jet black or spotted tigrans make their home amongst the streams and trees of the area.
Racial Traits and Abilities
Natural Attack (Claws): Tigran can use the claws on their hands to make a natural attack that does a d4 plus strength. A tigran monk gains an extra +1 damage bonus to their unarmed attacks as they bring in their claws with their unarmed attack moves.
Natural Attack (Bite): Tigrans can also elect to use a bite on their turn causing a 1d8 plus strength.
Duskvision: Tigrans with their sharp eyes, can see in starlight and moonlight just as a human can at dusk. They retain the ability to distinguish color and some detail under these conditions, though everything is cast in shadows. They have no enhanced vision underground, in torchlight, or under similar conditions of poor illumination.
Languages: Tigran, Common, Dwarven, Orc, Gnoll
Movement: 30 feet
Attribute Modifiers: +1 Dexterity, -1 Charisma
Other Modifiers: +2 Track, +2 Move Silently