Possible errata?

Old School Revival at its best?

Moderator: Blacky the Blackball

Post Reply
User avatar
Artikid
Orc
Posts: 32
Joined: Mon Feb 18, 2019 4:31 pm
Gender: male
Location: Italy
Contact:

Possible errata?

Post by Artikid » Mon Feb 18, 2019 11:01 pm

Hi, I've noticed a few things I'm not sure about:


Limited access to wands and staves:
I'm quite sure that Becmi allowed elves to use wands and staffs like Magic-users do. The restrictions might be an error, a result of the jumbled mess known as the RC. (edit: checked this out, both BX and Becmi allow elves to use staffs and wands marked as (m), or magic-user only)

Thieves:
Didn't the source material give them access to all weapons? (checked out, no this isn't the case in Becmi. BX gave them access to all weapons, though)
Finally a piece that is not really errata: lots of people seem to think that the thief is too weak, and even bad at his own class skills. This fact is usually imputed to Becmi changing the progression and improvement from levels 1-14 (like it was in BX) to 1-36. Is there a chance that a 3rd printing will use the BX table for thief skills?

Thanks
Last edited by Artikid on Fri Mar 01, 2019 10:29 pm, edited 1 time in total.
Illustrator for hire, my Patreon campaign: https://www.patreon.com/artikid
My online gallery https://artikid.deviantart.com

User avatar
Artikid
Orc
Posts: 32
Joined: Mon Feb 18, 2019 4:31 pm
Gender: male
Location: Italy
Contact:

Re: Possible errata?

Post by Artikid » Tue Feb 26, 2019 12:21 am

After a few days more of browsing the book I found more potential Errata.
  • Adamants, Angels and Demons are both listed as Exalted, yet Demons and Adamants save as Immortals and Angels save as Mortals.
    Shouldn't Angels save as Immortals too?
  • Elemental Rulers (40 HD Elementals) are listed as Exalted, but no specific ST table is given... maybe Immortal saves should be listed here as well?
  • Another thing that might potentially be Errata is that no Carrying capacity is given for monsters that could end up as mounts for high level PCs, like Griffon or Manticore.
I think I may have more after a careful read through, but it may take a couple of weeks at least.
Illustrator for hire, my Patreon campaign: https://www.patreon.com/artikid
My online gallery https://artikid.deviantart.com

User avatar
Artikid
Orc
Posts: 32
Joined: Mon Feb 18, 2019 4:31 pm
Gender: male
Location: Italy
Contact:

Re: Possible errata?

Post by Artikid » Tue Feb 26, 2019 5:57 pm

In addition Angels are missing a Power Reserve.
Illustrator for hire, my Patreon campaign: https://www.patreon.com/artikid
My online gallery https://artikid.deviantart.com

User avatar
Artikid
Orc
Posts: 32
Joined: Mon Feb 18, 2019 4:31 pm
Gender: male
Location: Italy
Contact:

Re: Possible errata?

Post by Artikid » Wed Feb 27, 2019 10:39 pm

No Sorceror nor Shaman level caps are given for centaurs, djinns, dryads, doppelganger, efreeti, lizardmen, nuckalave, orcs, sasquatch,, sprites, troglodytes, trolls and vampires.
Illustrator for hire, my Patreon campaign: https://www.patreon.com/artikid
My online gallery https://artikid.deviantart.com

User avatar
Artikid
Orc
Posts: 32
Joined: Mon Feb 18, 2019 4:31 pm
Gender: male
Location: Italy
Contact:

Re: Possible errata?

Post by Artikid » Sun Mar 10, 2019 3:52 pm

This would actually be addenda rather than errata: write wrestling rules that do not imitate BECMI's. Model them instead on the way nets work in the weapon feats chapter.
Illustrator for hire, my Patreon campaign: https://www.patreon.com/artikid
My online gallery https://artikid.deviantart.com

User avatar
Peter
Gnoll
Posts: 95
Joined: Sun Jul 04, 2010 12:54 am
Gender: male

Re: Possible errata?

Post by Peter » Tue Apr 09, 2019 6:38 am

Thank you for the errata. I am pretty sure Blacky moved on to 5th Edition, but I will incorporate it into my unfinished deluxe version.
Finally a piece that is not really errata: lots of people seem to think that the thief is too weak, and even bad at his own class skills. This fact is usually imputed to Becmi changing the progression and improvement from levels 1-14 (like it was in BX) to 1-36. Is there a chance that a 3rd printing will use the BX table for thief skills?
This is already done in my version. I plan to replace the class with a rewrite of Frank Mentzer's Thief rewrite.
Adamants, Angels and Demons are both listed as Exalted, yet Demons and Adamants save as Immortals and Angels save as Mortals.
Shouldn't Angels save as Immortals too?
The Angel is the Archon from the RC, which list it's save as C20.
Elemental Rulers (40 HD Elementals) are listed as Exalted, but no specific ST table is given... maybe Immortal saves should be listed here as well?
I assume they have the same saves as regular elementals, as the RC says "These slow, huge creatures are identical to
normal elementals, but far larger." Although it would make sense that they have different saves.

User avatar
Artikid
Orc
Posts: 32
Joined: Mon Feb 18, 2019 4:31 pm
Gender: male
Location: Italy
Contact:

Re: Possible errata?

Post by Artikid » Sat Apr 13, 2019 6:21 pm

Hi,
I hope Blacky hasn't completely abandoned the game, at least as far as errata correction goes.
I don't even know if he'd agree to all I posted as being "errata" but I feel compelled to make these posts anyway.

Yes I know that Angels are taken from the Archos in the original game.
But I think that they need to be corrected and be treated like practically all existing Exalted creatures in the game.

Elemental rulers in the RC save as 36th level fighters, way better than normal Elementals.
But. In the RC they are not Exalted creatures, while they are in Dark Dungeons.
Just like Angels, it would be nice if they fit in what seems to be the general mold for Exalted beings. At the moment they have no ST listing at all.
Illustrator for hire, my Patreon campaign: https://www.patreon.com/artikid
My online gallery https://artikid.deviantart.com

Post Reply

Return to “Dark Dungeons”