Havard wrote:Love the illustration Geoff! We need more of that stuff
Thanks! Now I'll get to work drawing a Mogrethian soldier or two.
Things like this really helps in visualizing the setting. Also, the falcata looks pretty coolSeer of Yhog wrote:Interesting article on the falcata, which is basically the Mogrethian sword. I'll be considering the info when I develop weapon mastery rules for it.
I like that idea.Chimpman wrote:Another thing to keep in mind while you develop the Mogrethian lizardman race is how they will interact with the other races of Mogreth. There are the frogfolk (which I believe you said are detailed in one of the GazF products) as well as the troglodytes, both of which should also have a special place in Mogreth society. For example perhaps the frogfolk take on the role of thieves/halflings (and OB clerics), while trogs take on the role of fighters (or maybe fill the role of dwarves).
I like that idea. I have a question about the mechanics though (I just can't remember how the level capping works)... take a level 5 Frogfolk MU (the highest level it can attain). What is that character's max hit points?Seer of Yhog wrote:Races and Classes (Max Level) - a thought
Lizard Man: F15, MU 36, C 8, T 8
Troglodyte: F36, MU 8, C 10, T 15
Frogfolk: F8, MU 5, C 36, T 36
Naturally, players would probably gravitate towards the class best suited to the race, but as I said this would leave the option open for characters to develop in other ways. Characters reaching a level limit (before 36th) would still receive a skill point per 100,000 XP
Can't wait! I'm nearly done with the DM Gaz for the Shimmering Lands. Finishing touches on a couple of chapters, some clean up, a couple of maps need to get finished, and of course I'd love to add some more artwork. So... still lots to get done, but I can finally see the light at the end of the tunnel.Seer of Yhog wrote:I'm going to try to ramp this up again. Hopefully I'll be posting something new here soon. The word file containing most of what I've posted here is roughly 22,000 words long (!)
Sounds reasonable to me, more so as in Karameikos official products there are still many lizardmen and trogs around.. but i'll wait for the Seer opinion about this..Chimpman wrote: A larger group of lizards, may have colonized the area after BC 2000, in an attempt to rebuild their civilization... possibly they occupied Koskatep in a larger force.
This sounds like a reasonable idea to me. It's highly probable that expeditions were sent out repeatedly, mainly to probe outlying regions but also if possible to establish one or more strongholds. Mogreth would have had enough going on in the Frontierlands, its own backyard in the northwest (the human puppet states), and its IoD slave colonies to make any forays into Grondheim an infrequent thing at best.Chimpman wrote:What are your thoughts on a the timeline for a lizard/Mogreth occupation of Koskatep Seer?
Sturm wrote:My article on Koskatep for the Threshold magazine is almost done and you can see the draft here:
In particular, you and Chimpman should check the timeline and tell me if it could fit with your ideas..