Is it Hollow?

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Angel Tarragon
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Is it Hollow?

Post by Angel Tarragon » Thu May 28, 2015 7:35 pm

I haven't had the time to pore over my campaign setting book (really need to when I get time to), but is there any indication that it is or isn't?
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Re: Is it Hollow?

Post by Ambreville » Thu May 28, 2015 9:29 pm

Calidar isn't hollow, but Draconia is.
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Re: Is it Hollow?

Post by Azure Admiral » Fri May 29, 2015 7:59 am

Another planet surface to explore, another 1001 chances of adventuring and great deeds.

Simply, delighted. :cool:
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Re: Is it Hollow?

Post by Angel Tarragon » Fri May 29, 2015 9:19 am

Ambreville wrote:Calidar isn't hollow, but Draconia is.
Thanks for the heads up, Bruce!
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Re: Is it Hollow?

Post by Ambreville » Fri May 29, 2015 6:01 pm

BoneLord wrote:Another planet surface to explore, another 1001 chances of adventuring and great deeds.

Simply, delighted. :cool:
Actually, there's really little to explore on Draconia's "surface." It's either sunbaked or frozen, depending on Soltan's position, and airless. The fun stuff lies inside this world, if you don't mind the dragons there. :twisted:
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Re: Is it Hollow?

Post by Ambreville » Fri May 29, 2015 6:02 pm

Angel Tarragon wrote:
Ambreville wrote:Calidar isn't hollow, but Draconia is.
Thanks for the heads up, Bruce!
Callidar's underworld has not yet been addressed. This is not, however, implying nothing lies there but rock and lava.
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Re: Is it Hollow?

Post by Angel Tarragon » Fri May 29, 2015 6:20 pm

Ambreville wrote:Callidar's underworld has not yet been addressed. This is not, however, implying nothing lies there but rock and lava.
Good to know!
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Re: Is it Hollow?

Post by Big Mac » Sat Jun 13, 2015 10:20 am

Angel Tarragon wrote:
Ambreville wrote:Calidar isn't hollow, but Draconia is.
Thanks for the heads up, Bruce!
Given that you asked about the inside of Calidar, shouldn't you have said: "Thanks for the heads down, Bruce!" ;)
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Re: Is it Hollow?

Post by Big Mac » Sat Jun 13, 2015 10:25 am

Ambreville wrote:
Angel Tarragon wrote:
Ambreville wrote:Calidar isn't hollow, but Draconia is.
Thanks for the heads up, Bruce!
Callidar's underworld has not yet been addressed. This is not, however, implying nothing lies there but rock and lava.
Aside from Mystara's Hollow World, which has conventional looking cartography, I've always found Underdark cartography a little bit less satisfying than surface cartography. The close up maps of cities in caves tend to be awesome, but maps that show entire continents just do not seem to be able to show meaningful detail (especially given that fantasy underground areas can have multiple layers stacked on each other).

If you ever did decide to develop Calidar's underworld, I would be very interesting to see how Thorf could deal with the challenges of creating maps for it.
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Re: Is it Hollow?

Post by Ambreville » Sat Jun 13, 2015 7:13 pm

Big Mac wrote:
Ambreville wrote:
Angel Tarragon wrote:
Ambreville wrote:Calidar isn't hollow, but Draconia is.
Thanks for the heads up, Bruce!
Callidar's underworld has not yet been addressed. This is not, however, implying nothing lies there but rock and lava.
Aside from Mystara's Hollow World, which has conventional looking cartography, I've always found Underdark cartography a little bit less satisfying than surface cartography. The close up maps of cities in caves tend to be awesome, but maps that show entire continents just do not seem to be able to show meaningful detail (especially given that fantasy underground areas can have multiple layers stacked on each other).

If you ever did decide to develop Calidar's underworld, I would be very interesting to see how Thorf could deal with the challenges of creating maps for it.
I can't think of how you might draft an entire continent's worth of underground maps. Why would you want to? At that scale, passages and caverns are utterly irrelevant. Locational diagrams might be appropriate.
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Re: Is it Hollow?

Post by Angel Tarragon » Mon Jun 15, 2015 4:28 am

Big Mac wrote:Given that you asked about the inside of Calidar, shouldn't you have said: "Thanks for the heads down, Bruce!" ;)
:lol: :lol: Touché.
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Re: Is it Hollow?

Post by Thorf » Mon Jun 15, 2015 6:16 am

I think the problem with underground maps is really one of scale. At regular map scales, you have to exaggerate the sizes of pretty much everything to even make things show up. I know that vast caverns have a certain appeal, but when it comes down to it, I don't think that caverns hundreds of miles across are either realistic or necessary. David, perhaps this is why the existing maps have left you a bit cold?

As it happens, I have always been a huge fan of the Shadow Elves in Mystara, but I don't think I've ever thought about the sheer immensity of their underground world. I think that these maps require a certain amount of interpretation. For example, wide open swathes of cavern may not in fact be the massive, airy caverns they may appear to be. Instead, they are likely to be subdivided by numerous pillars and walls of stone, supporting the massive weight of land above them.

How the mountain and hill symbols are interpreted underground has been a topic of discussion in Mystara threads for many years. I'm of the opinion that these represent the grade of the terrain rather than actual huge caverns filled with mountains and hills. So mountains means caverns with steep floors rising and then falling again; the ceiling height of the cavern doesn't necessarily change in this case, and could remain at a constant height above the cavern floor. Hills would be less steep, but still with a significant grade throughout the cavern. Broken terrain would mean a mix of these two, but with far more variation throughout, making progress through the area much harder.

Am I overthinking this? What does everyone else think about massive underground caverns in fantasy worlds?

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