Ethengar North Including South Heldann.
Ok worked some more on the material Geoff/Seer of Yogh gave me.
and my suggestion here;
To thank Geoff I called the lake; Schwarzsee of Yogh
(this is Heldan/German for Black Lake of Yogh)
Schwarzsee of Yogh (Black Lake of Yogh)
https://i.pinimg.com/originals/e1/50/03 ... 979151.jpg
This area is actually an inundated valley. This happened for about 50 years ago, due to strange clouds over the Red Fang East (the witches are suspected, as other magical events, yet volcanism might belong to the possibilities too). The Yogh bach, Hexenbach and Red Fang Bach tripled in volume, way too much for the summer to evaporate. Since the event the waterflow has remained stabile, until it again increased in 1007 AC due the ashes of the crater impact in Darokin/Glantri.
Currently the water is everywhere between 3' and 5' deep, with the open areas between 10' and 15' deep. The bottom is sturdy and not muddy.
Due to three strange 20' tall dark-blue with purple glow 5' away crystals in the middle of the polluted lake, magic if strongly influenced.
Various spells and magic items do not work here; Movement (no Fly, Haste, Slow, Dimenstion Door, Transport through..., Teleport, Word of Recall, Airwalk, Feather fall). Spells of Evocation (Lightning & fire mostly) are reduced in effect, range and damage by 50%.,
Undead Turning is nullified here, similar to ANY healing spell, including Power Word spells.
Food created is instantly spoiled, as like water. Waterbreathing is possible yet the taste of the water is disgusting and one can no longer stay under water than the character's constitution in minutes, before becoming nauseated ad dizzy for 1 Turn thereafter (or more if not breathing air.)
Due to the constant wetness, fire has a 90% lower combustion rate on any normal combustible items/trees/bushes and such. Due this any creature in here resists half any fire damage and may safe vs. spells to suffer none at all.
As the fire spells are already reduced in range, effects and damage, they become very weak in effect. The caster (if wet) may be enveloped within the shortened range of of any spell, and has the same benefit of this severe magical handicap.
Spells which give you wings, or faster legs, or otherwise increase your natural abilities are not affected.
is the Nucklavee living in the North. He is the one who made the drowned people of the castle and village into undead. He currently obeys Laimë-fenuqámen, but does so grudgelingly.
The Black Dragon Laimë-fenuqámen
lives here in the lake.He is named by Elves for over a century ago (and likes this name after discovering its meaning; Shadowtoxin), and is actually the cause of the area inundation when it ascended to a Huge Dragon. It had its severe battlles with Khanistar the Blue Dragon Ruler in Ethengar. Yet neither was succesful in defeating the other. Laimë-fenuqámen Is currently at easy and preparing his last growth stages of HD before attempting to become an Immortal soul.(as per http://www.pandius.com/immguard.html
This dragon has 23 other dragons in his pyramid of power(mostly Green, Jade,or Red,
a few White and one Amber), all active in the Heldann Freeholds. His personal real streches nortwards almost to Freiburg; it is the purple rectangle on the east Rad Fang Mountain including the eastern mountains close to Freiburg.https://www.deviantart.com/6inchnails/a ... -516451491
The dragon's name for Shadowtoxin is to thank him for his awesome art https://www.furaffinity.net/view/23758631/
I also created the Hexentanzplatz
(Witch dance floor) is a shrine like place for introducing new members to the local order of witches and mages.
( Devils castle) is a very large mansion where several members live and study, and where the members pay hommage to new members
(Witchstairs) is a very long irregular stair of 8 mile long where the witches run down to the deep below Bodetal
(Bode valley) and the Teufelswaschbecken
(Devils wash basin) where the Bodetal waldkaters
(Clan of wildcat Rakastas) live.
Here they babtise new members and go together up the miles long stair again in wild bacchanalian lust, where they end the festival in a hellish dance with the cats (yes the witches and the Rakastas do mate), goats, broom and hayfork.
These mages and witches are mostly religous (or at least aknowledge these in respect) and refugees from Glantri due this.
I based this on my earlier idea
based on ;
https://www.deviantart.com/yesterdays-p ... -712131064
Here the newest update of the map.
And its link to download if you so desire for better detail (use the green arrow button right)
https://www.deviantart.com/6inchnails/a ... -780327662
This work also affected the map of
Ethengar NE and SE Heldann
which as thus is updated too;
https://www.deviantart.com/6inchnails/a ... -782037337
As to Geoff; I know you are an avid writer, and Mystara fan . If this ignites you to write an adventure or background on this, you can use the section off the map as needed, as it that region of Heldann is now 95% finished.